//=============================================================================
// Level descriptor for Car Park  AJS 17/12/99
//=============================================================================
NAME "DirtTrack (Multiplayer Driving)"
DESCRIPTION "DirtTrack(Multiplayer)"

TRACK_SELECT_MESH ""
TRACK_SELECT_RENDER_NODE 0
TRACK_SELECT_TEXTURE ""

SPLASH_SCREEN_MESH ""
SPLASH_SCREEN_RENDER_NODE 0

SKY_SPHERE "DockSphereDocksky.hie"
SKY_SPHERE_RENDER_NODE 0

WATER_MESH "DirtTrackWater.hie"
WATER_RENDER_NODE 0
WATER_LEVEL 0.0

STATIC_MESH_DESCRIPTOR	"DirtTrack_MeshDescriptor.txt"

// hey!!!
RADAR_DESCRIPTOR	"DirtTrack_RadarDescriptor.txt"

MOVABLE_OBJECTS		"DirtTrack_MoveableDescriptor.txt"
//BREAKABLES_DESCRIPTOR	"Carpark_BreakDescriptor.txt"
//LIGHTS_DESCRIPTOR	"CarPark_LightsDescriptor.txt"
//BREAKABLES_DESCRIPTOR	"NewYorkBreakaDesc.txt"
TEXTURE_ANIM_DESCRIPTOR	"DirtTrack_TexAnimDescriptor.txt"
//DRONE_DESCRIPTOR	"NewYorkDrones.txt"
//PEDS_DESCRIPTOR		"BackOfBeyond_PedDescriptor.txt"
//ANIMATED_PROPS		"NewYorkAniProps.txt"
//AMBIENT_SOUNDS		"CarPark_AmbientSndDescriptor.txt"

SPECIALV_ENVIRONMENTS	"Water_Vol.scol"
SPECIALV_H_ENVIRONMENTS	"Water_Vol.h"

//STEAM_NODES		"HiRiseSteamSteam.hie"

AMBIENT_LIGHT		0.3
DYN_LIGHT_TRACK		0
SUN_VECTOR		10.0 -90.0 -227.0
SUN_LIGHT_COLOUR	1.0 0.9 0.5

START_POS		100.0 3.0 0.0
START_ANGLE		-1.5707

FOG_TRACK		1		// 1 = ON, 0 = OFF
FOG_TRACK_COLOUR	0.2 0.1 0.05	// R G B
FOG_TRACK_DIST		1.0

FOG_SKY			0		// 1 = ON, 0 = OFF
FOG_SKY_COLOUR		0.8 0.2 0.2	// R G B
FOG_SKY_NEAR		600.0		// metres from camera
FOG_SKY_FAR		2000.0		// metres from camera
RESPAWN_POINTS		"Dirttrack_respawnpoints.txt"